Environment Art for Nephelem: A path of Vice and Virtue. The game is a dark fantasy inspired Roguelite. My responsibilities included designing the lighting, layout, and atmosphere for the dungeon levels, boss arenas, and the central home area. All locations were built using stylized assets from Polyart Studios, adapted to create a cohesive and immersive world.
Created with support from Ninja Bear Studios:
Game Director: Thiago Uriel Garcia
Tech Art/Animation: Jordan Trepanier
Character Art/Art Direction: Jasmin G. Fortin
U.I: Keiana Jackson